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  2. Software prototyping - Wikipedia

    en.wikipedia.org/wiki/Software_prototyping

    Software prototyping is the activity of creating prototypes of software applications, i.e., incomplete versions of the software program being developed. It is an activity that can occur in software development and is comparable to prototyping as known from other fields, such as mechanical engineering or manufacturing.

  3. Prototype - Wikipedia

    en.wikipedia.org/wiki/Prototype

    A prototype is an early sample, model, or release of a product built to test a concept or process. [1] It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users.

  4. Design prototyping - Wikipedia

    en.wikipedia.org/wiki/Design_prototyping

    Design prototyping in its broader definition comprises the actions to make, test and analyse a prototype, a model or a mockup according to one or various purposes in different stages [1] of the design process.

  5. Digital prototyping - Wikipedia

    en.wikipedia.org/wiki/Digital_prototyping

    A Digital Prototyping workflow involves using a single digital model throughout the design process to bridge the gaps that typically exist between workgroups such as industrial design, engineering, manufacturing, sales, and marketing. Product development can be broken into the following general phases at most manufacturing companies:

  6. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    V-Model (software development) - an extension of the waterfall model Unified Process (UP) is an iterative software development methodology framework, based on Unified Modeling Language (UML). UP organizes the development of software into four phases, each consisting of one or more executable iterations of the software at that stage of ...

  7. Prototype-based programming - Wikipedia

    en.wikipedia.org/wiki/Prototype-based_programming

    Prototype-based programming is a style of object-oriented programming in which behavior reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes. This model can also be known as prototypal, prototype-oriented, classless, or instance-based programming.

  8. Rapid prototyping - Wikipedia

    en.wikipedia.org/wiki/Rapid_prototyping

    A rapid prototyping machine using selective laser sintering (SLS) 3D model slicing. Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design data.

  9. Spiral model - Wikipedia

    en.wikipedia.org/wiki/Spiral_model

    In later publications, [1] Boehm describes the spiral model as a "process model generator," where choices based on a project's risks generate an appropriate process model for the project. Thus, the incremental, waterfall, prototyping, and other process models are special cases of the spiral model that fit the risk patterns of certain projects.

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