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  2. Civilization VI - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI

    One major change between Civilization V and Civilization VI is that both leaders and civilizations have a benefit. The Aztecs, led by Montezuma I, was a pre-order DLC until becoming free to all players on January 19, 2017. City improvements such as military installations are now built in separate tiles from the main city tile in Civilization VI.

  3. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    List of 4X video games; List of artillery video games; List of grand strategy video games; List of massively multiplayer online real-time strategy games; List of massively multiplayer online turn-based strategy games; List of multiplayer online battle arena video games; List of real-time strategy video games; List of real-time tactics video games

  4. Civilization VI: Rise and Fall - Wikipedia

    en.wikipedia.org/wiki/Civilization_VI:_Rise_and_Fall

    The expansion introduces emergencies which are triggered by specific events, such as a civilization using a nuclear weapon, or a civilization starting a holy war by taking over a city of a civilization with a different religion. Each civilization may become involved in the emergency, depending on the condition: in the case of a nuclear weapon ...

  5. Nuclear Gandhi - Wikipedia

    en.wikipedia.org/wiki/Nuclear_Gandhi

    An example of Nuclear Gandhi as an Internet meme. Nuclear Gandhi is a video game urban legend purporting the existence of a software bug in the 1991 strategy video game Civilization that would eventually force the pacifist leader Mahatma Gandhi to become extremely aggressive and make heavy use of nuclear weapons.

  6. Civilization (series) - Wikipedia

    en.wikipedia.org/wiki/Civilization_(series)

    Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.

  7. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game. Published later as part of BASIC Computer Games. 1978: Santa Paravia en Fiumaccio: George Blank: Historical: MAIN, 9+ other platforms: 1981: Kingdom [2] David Allen ...

  8. Technology tree - Wikipedia

    en.wikipedia.org/wiki/Technology_tree

    Tech trees started showing up in turn-based strategy games in the early 1990s [citation needed]. The 1991 video game Mega Lo Mania had a tech tree with a system of research levels/epochs that allowed the deployment of better units and defences and is considered to be the first game to combine a technology tree into a Real-time strategy game.

  9. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations.