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  2. Corporate Memphis - Wikipedia

    en.wikipedia.org/wiki/Corporate_Memphis

    Flat art developed out of the rise of vector graphic programs, and a nostalgia for mid-century modern illustration. [3] It began to trend in editorial illustration and especially the tech industry, which relied on simple, scalable illustrations to fill white space and add character to apps and web pages. [1]

  3. Cutout animation - Wikipedia

    en.wikipedia.org/wiki/Cutout_animation

    Cutout animation is a form of stop-motion animation using flat characters, props and backgrounds cut from materials such as paper, card, stiff fabric or photographs. The props would be cut out and used as puppets for stop motion.

  4. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    While the art can be realistic or cartoonish, characters often have large eyes (female characters usually have larger eyes than male characters), small noses, tiny mouths, and flat faces. Psychological and social research on facial attractiveness has pointed out that the presence of childlike, neotenous facial features increases attractiveness. [1]

  5. Superflat - Wikipedia

    en.wikipedia.org/wiki/Superflat

    A subversive look at otakuism is not a defining factor of Kaikai Kiki's galleries; Bome, one of the most important artists involved with the first Superflat exhibition, is a famous otaku figure sculptor and his work based on existing bishōjo anime characters has been showcased in multiple galleries including a solo exhibition in the Kaikai ...

  6. Character (arts) - Wikipedia

    en.wikipedia.org/wiki/Character_(arts)

    Mary Sues are characters that usually appear in fan fiction which are virtually devoid of flaws, [20] and are therefore considered flat characters. Another type of flat character is a "walk-on", a term used by Seymour Chatman for characters that are not fully delineated and individualized; rather they are part of the background or the setting ...

  7. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  8. Dying To Be Free - The Huffington Post

    projects.huffingtonpost.com/dying-to-be-free...

    The last image we have of Patrick Cagey is of his first moments as a free man. He has just walked out of a 30-day drug treatment center in Georgetown, Kentucky, dressed in gym clothes and carrying a Nike duffel bag.

  9. Ligne claire - Wikipedia

    en.wikipedia.org/wiki/Ligne_claire

    Yves Chaland: Le jeune Albert (Brussels' Comic Book Route)Ligne claire (French: [liɲ(ə) klɛːʁ]; Dutch: klare lijn [ˈklaːrə ˈlɛin]; both meaning "clear line") is a style of drawing created and pioneered by Hergé, the Belgian cartoonist and creator of The Adventures of Tintin.