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The book was praised by various press outlets such as the Los Angeles Times, [5] The Dallas Morning News, [2] The Boston Globe, [6] and The New York Times. [7]In particular, the book is praised for focusing on the poetics of hip hop music rather than examining the outlying societal factors—the Los Angeles Times noted, “As a key part of America's youth culture and a central battlefield in ...
In the United States, the novel was first published with the title The Children of the Sea: A Tale of the Forecastle, at the insistence by the publisher, Dodd, Mead and Company, that no one would buy or read a book with the word "nigger" in its title, [4] not because the word was deemed offensive but that a book about a black man would not sell ...
How to Rap: The Art & Science of the Hip-Hop MC was published by Chicago Review Press on December 1, 2009 with a foreword by Kool G Rap. [2] [5] [6] Publishers Weekly states that it “goes into everything from why rappers freestyle to the challenges of collaboration in hip-hop”, [7] and Library Journal says, "instruction ranges over selecting topics and form, editing, rhyming techniques ...
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USA TODAY’s Books Reporter read 50 books this year. Here are the stories that stuck with her the most in 2024, including "Intermezzo" and "James." 10 favorite books of 2024: ‘Martyr ...
Free-to-play games are free to install and play, but once the player enters the game, the player is able to purchase content such as items, maps, and expanded customization options. [7] Some games, such as id Software's Quake Live , [ 8 ] also use in-game advertising to provide income for free-to-play games.
Rules of Play : Game Design Fundamentals (ISBN 0-262-24045-9) by Katie Salen and Eric Zimmerman. Synthetic Worlds: The Business and Culture of Online Games (ISBN 0-226-09626-2) by Edward Castronova. The Business and Culture of Digital Games: Gamework and Gameplay (ISBN 1-4129-0047-6) by Aphra Kerr. A Theory of Fun for Game Design