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The Atari CX40 joystick with one button and an 8-directional stick. The Atari CX40 joystick was the first widely used cross-platform game controller.The original CX10 was released with the Atari Video Computer System (later renamed the Atari 2600) in 1977 and became the primary input device for most games on the platform.
The Atari joystick port used a 9-pin male socket in the host system, and female connectors on the devices. Classic Atari peripherals used a teardrop shaped rounded plug that was easy to grip to make it easier to plug in. Almost all compatible devices used similar physical layouts, often to the point of copying the plug design outright.
The Atari joystick port, however, appeared on many other systems. Atari-compatible joysticks were used for the Commodore VIC-20, Commodore 64, Commodore 128, Amiga, Atari 8-bit, Atari ST, Amstrad CPC, MSX and several Japanese home computers; they could be used with fairly common adaptors on Commodore Plus/4, Commodore 16, ZX81 and ZX Spectrum.
The original Atari Flashback. The original Atari Flashback was released in November 2004, [1] [2] [3] with a retail price of $45. [1] [4] The console resembles a smaller version of the Atari 7800, [5] [6] and its controllers are also smaller versions of the 7800's joystick controllers, but with the addition of "pause" and "select" buttons.
Atari CX40 joystick: Atari 2600: Connectivity: Atari joystick port Input: 1 digital button, eight-directional digital joystick 1978 [3] NES/Famicom controller: NES: Connectivity: NES controller port Input: 4 digital buttons, D-pad, microphone (Famicom only) July 15, 1983 [4] NES Zapper: NES: Connectivity: NES controller port Input: 1 trigger ...
The Atari home video game system took the late1970s and early 1980s by storm, complete with faux wood paneling and a classic joystick with a big red button. Rival systems eventually surpassed the ...
Using a breadboard prototype for the display adapter atop a 6502 testbed system, Milner was able to demonstrate the ability to program a simple version of their Tank game. Joe Decuir was hired on to help convert Milner's proof-of-concept to a functional prototype, sufficient for Atari to give the go-ahead for the development to continue. [4]
Unlike the Atari 2600 joystick, Channel F controllers lack a base. Instead, the main body is a large handgrip with a triangular "cap" on top, which can move in eight directions. It could be used as both a joystick and paddle (twist), and not only could it be pushed down to operate as a fire button, it could be pulled up as well. [23]
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