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RTX Corporation, formerly Raytheon Technologies Corporation, [3] [4] is an American multinational aerospace and defense conglomerate headquartered in Arlington, Virginia.It is one of the largest aerospace and defense manufacturers in the world by revenue and market capitalization, as well as one of the largest providers of intelligence services.
The Raytheon Company was a major U.S. defense contractor and industrial corporation with manufacturing concentrations in weapons and military and commercial electronics. Founded in 1922, it merged in 2020 with United Technologies Corporation to form Raytheon Technologies, [ 3 ] which changed its name to RTX Corporation in July 2023.
File:Ray Narvaez Jr, RTX 2014.png. ... Original file (839 × 1,343 pixels, file size: 2.08 MB, MIME type: image/png) This is a file from the Wikimedia Commons.
The following other wikis use this file: Usage on ar.wikipedia.org رايثيون تيكنولوجيز; Usage on cs.wikipedia.org Wikipedista:Walter Klosse/Pískoviště/3
Minecraft gets the full ray tracing treatment with the new NVIDIA RTX beta. This is what the future of games looks like. 'Minecraft' looks like a whole new game with NVIDIA's RTX ray tracing [Video]
RTX, a band formed by Jennifer Herrema; RTX (event), a video game and internet convention held annually in three cities; RTX Red Rock, a 2003 action-adventure game for the PlayStation 2, which was developed and published by LucasArts; RTX Corporation, formerly Raytheon Technologies, an American defense industry company
In October 2024, Collins Aerospace, a business division of RTX (Raytheon Technologies), announced the first deliveries of its upgraded Venue cabin management system. This latest iteration of the Venue system incorporates advanced smart monitors and an enhanced graphical user interface, designed to improve in-flight entertainment and usability ...
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.