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A 1999 study of the Stony Brook University Algorithm Repository showed that, out of 75 algorithmic problems related to the field of combinatorial algorithms and algorithm engineering, the knapsack problem was the 19th most popular and the third most needed after suffix trees and the bin packing problem. [8]
The knapsack problem is one of the most studied problems in combinatorial optimization, with many real-life applications. For this reason, many special cases and generalizations have been examined. For this reason, many special cases and generalizations have been examined.
Another example is attempting to make 40 US cents without nickels (denomination 25, 10, 1) with similar result — the greedy chooses seven coins (25, 10, and 5 × 1), but the optimal is four (4 × 10). A coin system is called "canonical" if the greedy algorithm always solves its change-making problem optimally.
The continuous knapsack problem may be solved by a greedy algorithm, first published in 1957 by George Dantzig, [2] [3] that considers the materials in sorted order by their values per unit weight. For each material, the amount x i is chosen to be as large as possible:
The problem is NP-hard, but it has efficient constant-factor approximation algorithms as well as an FPTAS. In practice, usually the demands s i are publicly known (e.g., the length of the advertisement of each advertiser must be known), but the valuations v i are the private information of the bidders.
A minimum spanning tree of a weighted planar graph.Finding a minimum spanning tree is a common problem involving combinatorial optimization. Combinatorial optimization is a subfield of mathematical optimization that consists of finding an optimal object from a finite set of objects, [1] where the set of feasible solutions is discrete or can be reduced to a discrete set.
A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.
Knapsack problem, quadratic knapsack problem, and several variants [2] [3]: MP9 Some problems related to Multiprocessor scheduling; Numerical 3-dimensional matching [3]: SP16 Open-shop scheduling; Partition problem [2] [3]: SP12 Quadratic assignment problem [3]: ND43 Quadratic programming (NP-hard in some cases, P if convex)