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The Legend of Zelda: The Wind Waker 2: Nintendo originally planned on releasing a follow-up to The Legend of Zelda: The Wind Waker (2002) on the GameCube, but cancelled work on the game in response to the game's lower sales in comparison to Ocarina of Time, with the team instead developing The Legend of Zelda: Twilight Princess (2006).
Game Informer (GI) [a] was an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and game consoles.It debuted in August 1991, when the video game retailer FuncoLand started publishing an in-house newsletter.
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Features touchscreen functionality and visuals similar to The Legend of Zelda: The Wind Waker. [60] Originally developed as The Legend of Zelda: Four Swords DS. [61] Takes place after the events of The Legend of Zelda: The Wind Waker and uses its cel-shaded visuals. [60] Also released in a bundled package with a The Legend of Zelda-themed DS. [59]
The Wind Waker was released on December 13, 2002, in Japan, [24] on March 24, 2003, in North America, [37] and on May 2, 2003, in Europe. [38] To promote the release, Nintendo offered a bonus disc as a pre-order incentive which included a GameCube port of Ocarina of Time as well as its previously unreleased expansion, Ura Zelda .
The demo was cancelled by Nintendo and replaced by The Wind Waker demo at Space World 2001. [89] Jose Oteru of IGN praised Ganondorf's Wind Waker design, noting its samurai-esque and Eastern influences and describing it as a "visual foil to all of the pirates and sea-driven art direction".
In 2013, Wernicke was one of only 12 people who were able to complete The Legend of Zelda: The Wind Waker below 5 hours. [2] In March 2018, Wernicke regained the world record in The Legend of Zelda: The Wind Waker HD under any completion percent with a time of 1:03:30. He practiced from 10 to 25 hours per week and developed a chronic hand ...
G4TV praised it for being good for anyone anticipating The Legend of Zelda: The Wind Waker. [30] IGN ' s Craig Harris praised the game, giving the gameplay and lasting appeal perfect scores. They praised both modes' puzzle designs, calling the Super NES game the best 2D video game ever, while praising the replay value for offering unlockables ...