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  2. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A texture map (left). The corresponding normal map in tangent space (center). The normal map applied to a sphere in object space (right). Normal map reuse is made possible by encoding maps in tangent space. The tangent space is a vector space, which is tangent to the model's surface. The coordinate system varies smoothly (based on the ...

  3. Normal map - Wikipedia

    en.wikipedia.org/wiki/Normal_map

    Normal map may refer to: Normal mapping in 3D computer graphics; Normal invariants in mathematical surgery theory; Normal matrix in linear algebra;

  4. Portal:Maps - Wikipedia

    en.wikipedia.org/wiki/Portal:Maps

    A map would also usually give its scale numerically ("1:50,000", for instance, means that one cm on the map represents 50,000cm of real space, which is 500 meters) (from Scale (map)) Image 21 The world according to Anaximenes , c. 500 BC (from History of cartography )

  5. Per-pixel lighting - Wikipedia

    en.wikipedia.org/wiki/Per-pixel_lighting

    Per-pixel lighting is commonly used with techniques, such as blending, alpha blending, alpha to coverage, anti-aliasing, texture filtering, clipping, hidden-surface determination, Z-buffering, stencil buffering, shading, mipmapping, normal mapping, bump mapping, displacement mapping, parallax mapping, shadow mapping, specular mapping, shadow ...

  6. Map - Wikipedia

    en.wikipedia.org/wiki/Map

    Physical map of Earth Political map of Earth. A map is a symbolic depiction of interrelationships, commonly spatial, between things within a space. A map may be annotated with text and graphics. Like any graphic, a map may be fixed to paper or other durable media, or may be displayed on a transitory medium such as a computer screen.

  7. Talk:Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Talk:Normal_mapping

    This whole section was full of errors: tangent space normal maps to do not tend to anything other than 0.5,0.5,1 (the original author was probably thinking of object space normal maps, but even then, it depends on the precise UV mapping used), and tangent space normal maps are not vectors to be interpreted in either camera space or UV ("texture ...

  8. Normal coordinates - Wikipedia

    en.wikipedia.org/wiki/Normal_coordinates

    Normal coordinates exist on a normal neighborhood of a point p in M. A normal neighborhood U is an open subset of M such that there is a proper neighborhood V of the origin in the tangent space T p M, and exp p acts as a diffeomorphism between U and V. On a normal neighborhood U of p in M, the chart is given by:

  9. Normal invariant - Wikipedia

    en.wikipedia.org/wiki/Normal_invariant

    In mathematics, a normal map is a concept in geometric topology due to William Browder which is of fundamental importance in surgery theory.Given a Poincaré complex X (more geometrically a Poincaré space), a normal map on X endows the space, roughly speaking, with some of the homotopy-theoretic global structure of a closed manifold.