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  2. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Examples of gamification in business context include the U.S. Army, which uses military simulator America's Army as a recruitment tool, and M&M's "Eye Spy" pretzel game, launched in 2013 to amplify the company's pretzel marketing campaign by creating a fun way to "boost user engagement." Another example can be seen in the American education system.

  3. Business game - Wikipedia

    en.wikipedia.org/wiki/Business_game

    A business game is defined as "a game with a business environment that can lead to one or both of the following results: the training of players in business skills (hard and/or soft), or the evaluation of players' performances (quantitatively and/or qualitatively)".

  4. Team building - Wikipedia

    en.wikipedia.org/wiki/Team_building

    Teammates help each other before, after and during games. Benefits of team building in sports include; Improved team cohesion. [29] Improved communications skills [29] on and off field. Increased motivation and enjoyment. [29] Builds player to player and player to manager trust. Mitigates conflict. [30] Encourages communication. [30]

  5. Employee retention - Wikipedia

    en.wikipedia.org/wiki/Employee_retention

    An alternative motivation theory to Maslow's hierarchy of needs is the motivator-hygiene (Herzberg's) theory. While Maslow's hierarchy implies the addition or removal of the same need stimuli will enhance or detract from the employee's satisfaction, Herzberg's findings indicate that factors garnering job satisfaction are separate from factors leading to poor job satisfaction and employee turnover.

  6. Surviving A Competitive Workplace: Lessons Learned From ... - AOL

    www.aol.com/.../workplace-lessons-the-hunger-games

    By Debra Auerbach, The Work Buzz If you're a big "The Hunger Games" fan like I am, you were probably crazy excited to watch the movie's first trailer, which debuted last Monday. For those of you ...

  7. GNS theory - Wikipedia

    en.wikipedia.org/wiki/GNS_theory

    GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: Gamism, Narrativism and Simulation.

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    mail.aol.com

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  9. FBI method of profiling - Wikipedia

    en.wikipedia.org/wiki/FBI_method_of_profiling

    One of the first American profilers was FBI agent John E. Douglas, who was also instrumental in developing the behavioral science method of law enforcement. [3]The ancestor of modern profiling, R. Ressler (FBI), considered profiling as a process of identifying all the psychological characteristics of an individual, forming a general description of the personality, based on the analysis of the ...