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  2. Stanford Mobile Inquiry-based Learning Environment - Wikipedia

    en.wikipedia.org/wiki/Stanford_Mobile_Inquiry...

    The Question Evaluator Quiz helps students identify effective questions by asking them to rank open-ended questions using a pre-determined SMILE rubric based on Blooms’ Taxonomy. [10] The quizzes are divided into different subjects, such as Economics or History, and students are required to rank 5 questions from their chosen subject from ...

  3. Mobile interaction - Wikipedia

    en.wikipedia.org/wiki/Mobile_interaction

    Mobile interaction is an aspect of human–computer interaction that emerged when computers became small enough to enable mobile usage, around the 1990s. Mobile devices are a pervasive part of people's everyday lives. People use mobile phones, PDAs, and portable media players almost everywhere.

  4. Wooclap - Wikipedia

    en.wikipedia.org/wiki/Wooclap

    During the study, the main difference between each interactive EdTech was that "Wooclap allowed students to ask questions directly through the website or application". [ 11 ] When describing various EdTechs, the study deemed that "money wise, Wooclap app is the most expensive and is very limited in its free use (only 30 students per session).

  5. Online quiz - Wikipedia

    en.wikipedia.org/wiki/Online_Quiz

    Online quizzes are generally free to play and for entertainment purposes only though some online quiz websites offer prizes. Websites feature online quizzes on many subjects. One popular type of online quiz is a personality quiz or relationship quiz which is similar to what can be found in many women's or teen magazines.

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Everybody 1-2-Switch! - Wikipedia

    en.wikipedia.org/wiki/Everybody_1-2-Switch!

    Certain minigames can only be played using smartphones, while others can only be played using Joy-Con. [7] The game supports up to 8 players using Joy-Con controllers, and up to 100 players can play using smartphones. [8] Everybody 1-2-Switch! features a "Quiz Party" mode, which allows players to create custom questions for a trivia game. [4] [9]

  9. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Using computers and educational computer software in a learning environment helps children increase communication skills and their attitudes about learning. Children who use educational computer software are often found using more complex speech patterns and higher levels of verbal communication. A study found that basic interactive books that ...