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  2. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA 9.0–9.2 comes with these other components: CUTLASS 1.0 – custom linear algebra algorithms, NVIDIA Video Decoder was deprecated in CUDA 9.2; it is now available in NVIDIA Video Codec SDK; CUDA 10 comes with these other components: nvJPEG – Hybrid (CPU and GPU) JPEG processing; CUDA 11.0–11.8 comes with these other components: [19 ...

  3. Parallel Thread Execution - Wikipedia

    en.wikipedia.org/wiki/Parallel_Thread_Execution

    The Nvidia CUDA Compiler (NVCC) translates code written in CUDA, a C++-like language, into PTX instructions (an assembly language represented as American Standard Code for Information Interchange text), and the graphics driver contains a compiler which translates PTX instructions into executable binary code, [2] which can run on the processing ...

  4. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  5. Thread block (CUDA programming) - Wikipedia

    en.wikipedia.org/wiki/Thread_block_(CUDA...

    'When a kernel is launched the number of threads per thread block, and the number of thread blocks is specified, this, in turn, defines the total number of CUDA threads launched. [2] ' The maximum x, y and z dimensions of a block are 1024, 1024 and 64, and it should be allocated such that x × y × z ≤ 1024, which is the maximum number of ...

  6. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]

  7. Single instruction, multiple threads - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    SIMT is intended to limit instruction fetching overhead, [4] i.e. the latency that comes with memory access, and is used in modern GPUs (such as those of Nvidia and AMD) in combination with 'latency hiding' to enable high-performance execution despite considerable latency in memory-access operations. This is where the processor is ...

  8. US homebuilder confidence at 7-month high in November, survey ...

    www.aol.com/news/us-homebuilder-confidence-7...

    November 18, 2024 at 10:06 AM (Reuters) - U.S. homebuilder sentiment rose to a seven-month high in November and expectations for sales in the next six months surged to the highest in about two-and ...

  9. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    Nvidia's CUDA is closed-source, whereas AMD ROCm is open source. There is open-source software built on top of the closed-source CUDA, for instance RAPIDS . CUDA is able run on consumer GPUs, whereas ROCm support is mostly offered for professional hardware such as AMD Instinct and AMD Radeon Pro .

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