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Underground 2 had online multiplayer capability on PS2, PC, and Xbox, but by 2010, EA Games had shut down their servers, rendering the feature inoperable. [6] [7] The PC version has a multiplayer LAN mode, and multiplayer races over the internet can still be run using the games LAN mode and a virtual LAN (a virtual private network).
The Need for Speed video game series is published by Electronic Arts. Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. [ 1 ] They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles.
Shift 2: Unleashed (also known as Need for Speed: Shift 2 – Unleashed) is a racing video game, the seventeenth installment of the Need for Speed series. It was developed by Slightly Mad Studios and published by Electronic Arts. The game serves as a direct sequel to Need for Speed: Shift and expands on many aspects that were introduced in the ...
That said, according to the dataset gathered by the website Co-optimus (also incomplete but with more than 1000 games), there's a clear peak in local multiplayer games around the 7° generation of consoles coinciding with the popularization of online multiplayer games on consoles like the PS3 and XBOX 360. Local Multiplayer Games Throughout the ...
PC World criticized the game for being full of microtransactions, the severely limited customizability of cars, gameplay mechanics, a lack of cockpit view and several more issues, and compared it harshly to the Forza Horizon series. [15] GameRant ranked the game last in a ranking of every Need For Speed game. [16]