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  2. Pokémon (video game series) - Wikipedia

    en.wikipedia.org/wiki/Pokémon_(video_game_series)

    In addition to Game Freak's development, Creatures provides support through their Pokémon CG Studio, which creates 3D models for the Pokémon in the games, and also develops some spin-off titles. In 1998, Nintendo, Creatures, and Game Freak jointly established The Pokémon Company, which manages licensing, production, publishing, marketing and ...

  3. Pokémon Sun and Moon - Wikipedia

    en.wikipedia.org/wiki/Pokémon_Sun_and_Moon

    However, the character models in Sun and Moon possess more realistic proportions compared to chibi-styled models used in Pokémon X and Y or Pokémon Omega Ruby and Alpha Sapphire. [5] Players are also able to customize their Pokémon trainer's appearance, choosing gender, skin tone and hair color at the start of the game and can later acquire ...

  4. List of controversial video games - Wikipedia

    en.wikipedia.org/wiki/List_of_controversial...

    Duke Nukem 3D: PC, Sega Saturn, PS1, PS3, PS Vita, PS4, Nintendo 64, Xbox 360, Xbox One, Android, iOS: 3D Realms: Violence, sexual themes, nudity [77] [78] 1996: Tomb Raider: PC, Sega Saturn, PS1: Eidos: An unauthorized software patch nicknamed "Nude Raider" was created by fans, which allowed players to play as a naked Lara Croft. [79] 1996 ...

  5. List of Pokémon video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Pokémon_video_games

    It is a Pokédex, which displays information on Pokémon from Black and White as well as a 3D model. Only a few Pokémon are initially available, and more can be unlocked through means such as SpotPass and StreetPass and AR cards. [69] [70] On April 21, 2012, Nintendo announced that there would be a National Pokédex version called Pokédex 3D ...

  6. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    2.5D ("two-and-a-half-dimensional"), 3/4 perspective and pseudo-3D are informal terms used to describe graphical projections and techniques that try to "fake" three-dimensionality, typically by using some form of parallel projection, wherein the point of view is from a fixed perspective, but also reveals multiple facets of an object.

  7. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise appears to be three-dimensional and is often simulated and rendered in a 3D digital environment.

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