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DrawRace 2 is a racing video game developed by Ubisoft RedLynx and published by EA Chillingo. It was released September 1, 2011 for iOS devices, and serves as the sequel to DrawRace. It is played by drawing an ideal racing line on the game's screen with a finger. The car then follows this line during a race.
Racetrack is a paper and pencil game that simulates a car race, played by two or more players. The game is played on a squared sheet of paper, with a pencil line tracking each car's movement. The rules for moving represent a car with a certain inertia and physical limits on traction, and the resulting line is reminiscent of how real racing cars ...
A racing game with special track areas featuring early 3D computer graphics: The Toy Shop 1986 AppII, C64, DOS, Mac A set of computerized templates for assembling mechanical paper models [15] The Treehouse: 1991 DOS, Mac, Win A point-and-click edutainment title with minigames and minimal encyclopedic information [7] Track Attack: 1982 AppII, ATR
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In motorsports racing, there is a concept called the racing line. This is defined in lay terms as the optimal path around a race course that will allow the racer to complete a lap in the least possible time with the highest possible average speed. The racing line is a function of the track's layout and the combination of a particular type of ...
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Stunts (also known as 4D Sports Driving) is a 3D racing video game developed by Distinctive Software and published by Broderbund in 1990. The game places emphasis on racing on stunt tracks and features a track editor. It is influenced by the arcade game Hard Drivin' (1989).
Čadež first uploaded Line Rider to his Deviantart account fšk on September 23, 2006, [4] and it garnered 10,000 viewers within 24 hours. [14] However, the game's popularity escalated after a Digg user named Unconed posted about the game in the fall of 2006; this led to several users posting screen captured footage of the drawings to YouTube, which all totaled 15 million views by December 2006.
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