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Adobe Scout is a visual profiler for Adobe Flash content running on desktop or mobile platforms, and works together with Adobe Flash Player and Adobe AIR. [1] Scout enables in-depth profiling of ActionScript 3 code execution, 2D graphics and text rendering, and 3D graphics rendered via the Stage3D application programming interface (API). [1]
ActionScript 3 Yes 3D Web, Windows, iOS ... ActionScript: Yes 2D Various games by Gregory Weir: MIT: Boilerplate code for Flash ... BlackBerry, Windows 10, FireOS ...
Lightspark supports most of ActionScript 3.0 and has an NPAPI plug-in. [2] It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering and LLVM-based ActionScript execution and uses OpenGL shaders . The player is compatible with H.264 Flash videos on YouTube.
Because of this, code written in ActionScript 3.0 is generally targeted for Flash Player 9 and higher, and will not work in prior versions. At the same time, ActionScript 3.0 executes up to 10 times faster than legacy ActionScript code due to the just-in-time compiler enhancements. [6]
The primary purpose of the IDE is enabling developers to edit, compile, debug and publish a Flash ActionScript project. FDT uses a subscription-based licensing model and is available in multiple editions, [ 18 ] [ 19 ] including a free version with restricted features for hobbyists , [ 20 ] and a low-cost version for students .
An SWC file is a package of precompiled Flash symbols and ActionScript code that allows a Flash or Flex developer to distribute classes and assets, or to avoid recompiling symbols and code that will not change. [1] [2] SWC files can be generated by the Adobe Flash Professional authoring tool, and by Flash Builder (or its companion compiler ...
Actionscript bytecode used by the Actionscript Virtual Machine AVM (Flash 8 and prior), and AVM2 (Flash 9 or later). .amf: Action Message commands for transacting with a FMS. .as: ActionScript source code in simple source files. FLA files can also contain Actionscript code directly, but separate external .as files often emerge for structural ...
Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.