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Because of this, code written in ActionScript 3.0 is generally targeted for Flash Player 9 and higher, and will not work in prior versions. At the same time, ActionScript 3.0 executes up to 10 times faster than legacy ActionScript code due to the just-in-time compiler enhancements. [6]
Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.
In 2011, Adobe Flash Player 11 was released, ... It will fall back on Gnash, a free SWF player supporting ActionScript 1.0 and 2.0 (AVM1) code.
Lightspark supports most of ActionScript 3.0 and has an NPAPI plug-in. [2] It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering and LLVM-based ActionScript execution and uses OpenGL shaders . The player is compatible with H.264 Flash videos on YouTube.
FDT enables development of content such as video games, rich web applications and Adobe AIR applications, in the ActionScript 3 and Haxe programming languages. [17] FDT offers project management, code editing and interactive debugging. FDT is similar in purpose and design to Adobe Flash Builder and FlashDevelop.
Stage3D (codenamed Molehill [1]) is an Adobe Flash Player API for rendering interactive 3D graphics with GPU-acceleration, within Flash games and applications. Flash Player or AIR applications written in ActionScript 3 may use Stage3D to render 3D graphics, [ 2 ] and such applications run natively on Windows, Mac OS X, Linux, Apple iOS and ...
The AS2.0 code is mainly used to give better errors when compiling and to allow programmers more intuitive ways of creating classes than AS1.0 ActionScript 3.0 is (I think) the first new language supported by the player (9+) since AS1.0: they built a completely new flash player into 9 alongside one to handle the older code.
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