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  2. Best-first search - Wikipedia

    en.wikipedia.org/wiki/Best-first_search

    Best-first search is a class of search algorithms which explores a graph by expanding the most promising node chosen according to a specified rule.. Judea Pearl described best-first search as estimating the promise of node n by a "heuristic evaluation function () which, in general, may depend on the description of n, the description of the goal, the information gathered by the search up to ...

  3. Beam search - Wikipedia

    en.wikipedia.org/wiki/Beam_search

    Beam search is a modification of best-first search that reduces its memory requirements. Best-first search is a graph search which orders all partial solutions (states) according to some heuristic. But in beam search, only a predetermined number of best partial solutions are kept as candidates. [1] It is thus a greedy algorithm.

  4. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    What sets A* apart from a greedy best-first search algorithm is that it takes the cost/distance already traveled, g(n), into account. Some common variants of Dijkstra's algorithm can be viewed as a special case of A* where the heuristic h ( n ) = 0 {\displaystyle h(n)=0} for all nodes; [ 12 ] [ 13 ] in turn, both Dijkstra and A* are special ...

  5. Category:Greedy algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Greedy_algorithms

    Best-first search; G. Greedoid; Greedy algorithm; Greedy algorithm for Egyptian fractions; Greedy number partitioning; Greedy randomized adaptive search procedure; K.

  6. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph.If the graph is connected, it finds a minimum spanning tree.It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2]

  7. Iterative deepening A* - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_A*

    It is a variant of iterative deepening depth-first search that borrows the idea to use a heuristic function to conservatively estimate the remaining cost to get to the goal from the A* search algorithm. Since it is a depth-first search algorithm, its memory usage is lower than in A*, but unlike ordinary iterative deepening search, it ...

  8. Exercising This Much Could Add 5 Years To Your Life ... - AOL

    www.aol.com/exercising-much-could-add-5...

    With the new year coming up, you're probably thinking about how to live your longest, healthiest life. Of course, eating well and working out regularly help—but new research has shown exactly ...

  9. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    A stack (LIFO queue) will yield a depth-first algorithm. A best-first branch and bound algorithm can be obtained by using a priority queue that sorts nodes on their lower bound. [3] Examples of best-first search algorithms with this premise are Dijkstra's algorithm and its descendant A* search. The depth-first variant is recommended when no ...