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The first 3DMark was one of the first 3D benchmarks to be aimed directly at the 3D gaming community, rather offering a generic overview of a PC's capabilities. [3] The graphics tests use an early version of Remedy Entertainment's MAX-FX engine, which was later used in the game Max Payne. October 26, 1998 Windows 95 Windows 98: DirectX 6.0
2010-12-23 7.1.0.109 Daz 3D: Microsoft Windows (32-bit), Mac OS X (10.7 and above) Animation, Landscape Modeling, Fractal Geometry Proprietary: Clara.io: redesigned in 2015-03-31 Exocortex Mozilla FireFox, Google Chrome, Microsoft Internet Explorer: Modeling, Animation, Rendering Proprietary: E-on Vue: 2021-12-09 v 2021.2 E-on Software (part of ...
UNIGINE 1 had support for large virtual scenarios and specific hardware required by professional simulators and enterprise VR systems, often called serious games.. Support for large virtual worlds was implemented via double precision of coordinates (64-bit per axis), [12] zone-based background data streaming, [13] and optional operations in geographic coordinate system (latitude, longitude ...
The Storage benchmark is a component level test for measuring the performance of SSDs, HDDs and hybrid drives. June 4, 2013 (Professional Edition) October 21, 2013 (Advanced and Basic Editions) Windows 8/8.1 Windows 7 Supported PCMark 10 [1] PCMark 10 is a system benchmark for Windows PCs with a focus on modern office tasks.
The Utah 3D Animation Repository, a small collection of animated 3D models; scene collection, by Physically Based Rendering Toolkit: a number of interesting scenes to render with global illumination; MGF Example Scenes, a small collection of some indoor 3D scenes; archive3D, a collection of 3D models; 3DModels, a collection of vehicle 3D models
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New 3D benchmark that better shows game performance. New OpenGL based 2D benchmark. 3 [13] 26-11-2012 Support for four cores and new graphics chips. Support OpenGL ES 2.0 3D benchmark for 3D game performance test. New 2D Benchmark for 2D Game Performance test. Add compare page to compare scores with hot devices. Support x86 and MIPS platforms ...
The Computer Language Benchmarks Game (formerly called The Great Computer Language Shootout) is a free software project for comparing how a given subset of simple algorithms can be implemented in various popular programming languages. The project consists of: A set of very simple algorithmic problems