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NFL Quarterback Club is an American football video game for multiple platforms that features quarterbacks from the NFL. It is the first game in Acclaim Entertainment 's NFL Quarterback Club series. The first game to use the name was a Game Boy title developed by Beam Software and released under Acclaim's LJN brand in 1993 that was a simulation ...
NFL Quarterback Club is an American football video game series that was published by Acclaim. Games. The games in the series include:
NFL Quarterback Club 2002, also known as NFL QB Club 2002, is a football video game developed by Acclaim Studios Austin and published by Acclaim Entertainment under their Acclaim Sports banner. It is the final game in Acclaim's NFL Quarterback Club series. Some of the game's key features are:
NFL QB Club 2001, also known as NFL Quarterback Club 2001, is an American football game for the Nintendo 64 and Dreamcast. Part of the NFL Quarterback Club series, it is the last title in the series to be released for the N64 and DC. The game follows in the footsteps of the previous three titles on both consoles, with a full on NFL football ...
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NFL Quarterback Club 96: 1995: SNES Sega Genesis Game Boy Sega Game Gear Sega Saturn DOS: Iguana Entertainment Condor Inc. Acclaim: NFL Quarterback Club 97: 1996: Sega Saturn PS1 DOS PC: Iguana Entertainment: Acclaim: NFL Quarterback Club 98: 1997: Nintendo 64 PS1 SNES Sega Genesis: Iguana Entertainment: Acclaim: NFL Quarterback Club 99: 1998 ...
The game received mixed to negative reviews. Reviewing the PlayStation version, the two sports reviewers of Electronic Gaming Monthly both regarded it as a disappointment, though for different reasons: Dindo Perez said the graphics are substandard, while Todd Mowatt said the graphics are vastly improved from the previous Quarterback Club but the AI is too easy to beat by a wide margin. [10]
As a result, NFL Quarterback Club 98 is the only football video game for the Nintendo 64 to be fully licensed by the NFL in 1997. [10] [11] Adrian Murrell served as the actor for the game's motion capture. [12] A number of the plays in the team playbooks were designed by Brett Favre. [12]