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Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]
Pages in category "Video games about artificial intelligence" The following 86 pages are in this category, out of 86 total. This list may not reflect recent changes .
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Set in secret areas in the world of PlayStation Home where users helped to find Jess and the meaning of Xi. Users solved puzzles, watched video clips, and did objectives in and out of Home to gain more information. Users searched in Home as well as in the real world depending on the puzzle or objective. Over 5 million visits Complete
Games have been using forms of AI for years, but what does the industry think of the latest tech?
[17] [18] Researcher Andrew Ng has suggested, as a "highly imperfect rule of thumb", that "almost anything a typical human can do with less than one second of mental thought, we can probably now or in the near future automate using AI." [19] Games provide a high-profile benchmark for assessing rates of progress; many games have a large ...
And now his face and voice have been resurrected as a new character named Rook, also synthetic. While "Alien: Romulus" director Fede Alvarez admits to using AI to create the illusion, he hopes ...