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Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their interactions with the story world.
Hullabalu, Inc. is a New York City-based startup in the children's media space.The company was founded by Suzanne Xie in early 2012, [1] focused on building the next generation of interactive storytelling apps on mobile devices.
An interactive storybook (or CD-ROM storybook) is a children's story packaged with animated graphics, sound or other interactive elements (e.g., word pronunciation). Such stories are usually published as software on CD-ROMs.
Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.
Disney Interactive refocused on its core business of providing interactive CD-ROMs for 3- to 12-year-old children [65] and concentrated on leveraging film properties into multimedia products. [65] After Media Station's departure, the later titles in the Animated Storybook series were developed by Creative Capers Entertainment, which entered ...
The Kidstory Series is a series of six interactive storybooks for children, developed by Brilliant Interactive Ideas and produced by Active Imagination (a Packard Bell company) on CD-ROM for Mac OS and Microsoft Windows. The stories are narrated by the host Mick. [1]
World Village (Gamer's Zone) gave the game a rating of 100%, writing "The magical fantasy world of two little girls, Lily and June Bugg, comes to life in Chop Suey, a creative multimedia masterpiece developed by Magnet Interactive Studio. This hip interactive storybook provides a refreshing look at the curiosity and imagination of kids of all ages.
Both authors and major publishers of tabletop role-playing games consider them to be a form of interactive and collaborative storytelling. [ 2 ] [ 10 ] [ 11 ] Events, characters, and narrative structure give a sense of a narrative experience, and the game need not have a strongly-defined storyline. [ 12 ]
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