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Pools, stylised as POOLS in its logo, is a 2024 horror walking simulator developed by Finnish developer Tensori for Windows, macOS and Linux. It is an interactive adaptation of the liminal space phenomenon which gained popularity online since 2019. The game is set in a vast, labyrinthine pool complex.
Hydrophobia features fully dynamic and free-flowing water. Gameplay involves the player being able to interact with the environment, and the realistic water dynamics. Rob Hewson (game designer at Blade Interactive) stated that "player versus environment is certainly a large part of the experience, the wonderful thing about water is that it is constantly affecting every area of the environment ...
This is a list of horror video games. Horror video games are video ... Maiden of Black Water: Survival horror: ... PlayStation, Game Boy Advance, PC, mobile ...
Signalis is a fantastic little indie horror game that takes the best parts of classic series like Silent Hill and Resident Evil and dresses them up in some of the best pixel art in gaming.
The view through the Camera Obscura. An attacking ghost is repelled using the Camera, which registers the hit as a "Fatal Frame". Fatal Frame: Maiden of Black Water is a survival horror video game that puts the player in control of three different characters traversing a number of environments across Hikami Mountain from a third-person perspective, including ruined buildings and dark forests.
Silt is a surreal underwater puzzle-adventure indie horror game developed by Spiral Circus and published by Fireshine Games for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, in which the player controls a deep-sea diver who can possess the diverse marine life that enters their vicinity. [1]
Multiplayer.it noted that Daymare: 1998 is a well-made survival horror game that, although suffering from limitations imposed by production resources, would certainly attract fans of the genre, tracing it back to the golden days of survival horror. The reviewer focused on the bosses, finding them not exactly memorable, and the style of normal ...
Within the mine, the player must activate two pumps and enter the pump control room to lower the water level sufficiently to reach an elevator and escape the factory. While doing so, the player comes into contact with humanoid beasts of unspecified origin, which have the potential to kill the player if alerted (such as by contact, loud noise ...
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