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  2. How to Solve it by Computer - Wikipedia

    en.wikipedia.org/wiki/How_to_solve_it_by_computer

    How to Solve it by Computer is a computer science book by R. G. Dromey, [1] first published by Prentice-Hall in 1982. It is occasionally used as a textbook, especially in India.

  3. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.

  4. Computational problem - Wikipedia

    en.wikipedia.org/wiki/Computational_problem

    A decision problem is a computational problem where the answer for every instance is either yes or no. An example of a decision problem is primality testing: "Given a positive integer n, determine if n is prime." A decision problem is typically represented as the set of all instances for which the answer is yes. For example, primality testing ...

  5. File:Solving the word problem without and with completion.pdf

    en.wikipedia.org/wiki/File:Solving_the_word...

    Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages

  6. Computational thinking - Wikipedia

    en.wikipedia.org/wiki/Computational_thinking

    Computational thinking (CT) refers to the thought processes involved in formulating problems so their solutions can be represented as computational steps and algorithms. [1] In education, CT is a set of problem-solving methods that involve expressing problems and their solutions in ways that a computer could also execute. [2]

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

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  9. Concorde TSP Solver - Wikipedia

    en.wikipedia.org/wiki/Concorde_TSP_Solver

    It was written by David Applegate, Robert E. Bixby, Vašek Chvátal, and William J. Cook, in ANSI C, and is freely available for academic use. Concorde has been applied to problems of gene mapping, [1] protein function prediction, [2] vehicle routing, [3] conversion of bitmap images to continuous line drawings, [4] scheduling ship movements for ...