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  2. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Dynamic memory allocation can only be made through pointers, and names – like with common variables – cannot be given. Pointers are used to store and manage the addresses of dynamically allocated blocks of memory. Such blocks are used to store data objects or arrays of objects.

  4. Memory management - Wikipedia

    en.wikipedia.org/wiki/Memory_management

    Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to computer memory.The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed.

  5. Memory pool - Wikipedia

    en.wikipedia.org/wiki/Memory_pool

    Memory pools, also called fixed-size blocks allocation, is the use of pools for memory management that allows dynamic memory allocation. Dynamic memory allocation can, and has been achieved through the use of techniques such as malloc and C++'s operator new; although established and reliable implementations, these suffer from fragmentation ...

  6. Free list - Wikipedia

    en.wikipedia.org/wiki/Free_list

    A free list (or freelist) is a data structure used in a scheme for dynamic memory allocation. It operates by connecting unallocated regions of memory together in a linked list, using the first word of each unallocated region as a pointer to the next. It is most suitable for allocating from a memory pool, where all objects have the same size.

  7. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    This requests a memory buffer from the free store that is large enough to hold a contiguous array of N objects of type T, and calls the default constructor on each element of the array. Memory allocated with the new[] must be deallocated with the delete[] operator, rather than delete. Using the inappropriate form results in undefined behavior ...

  8. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a heap, thus reflective of their names. Stack also refers to a programming construct, thus to differentiate it, this stack is referred to as the program's function call stack. Technically ...

  9. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA). This is contrasted with a heap-based memory allocation (HBMA).