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  2. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    In binary (base-2) math, multiplication by a power of 2 is merely a register shift operation. Thus, multiplying by 2 is calculated in base-2 by an arithmetic shift. The factor (2 −1) is a right arithmetic shift, a (0) results in no operation (since 2 0 = 1 is the multiplicative identity element), and a (2 1) results in a left arithmetic shift ...

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    In arbitrary-precision arithmetic, it is common to use long multiplication with the base set to 2 w, where w is the number of bits in a word, for multiplying relatively small numbers. To multiply two numbers with n digits using this method, one needs about n 2 operations.

  4. Exponentiation - Wikipedia

    en.wikipedia.org/wiki/Exponentiation

    Graphs of y = b x for various bases b: base 10, base e, base 2, base ⁠ 1 / 2 ⁠. Each curve passes through the point (0, 1) because any nonzero number raised to the power of 0 is 1. At x = 1, the value of y equals the base because any number raised to the power of 1 is the number itself.

  5. Binary number - Wikipedia

    en.wikipedia.org/wiki/Binary_number

    Conversion from base-2 to base-10 simply inverts the preceding algorithm. The bits of the binary number are used one by one, starting with the most significant (leftmost) bit. Beginning with the value 0, the prior value is doubled, and the next bit is then added to produce the next value. This can be organized in a multi-column table.

  6. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    That forces the multiplication process to be adapted to handle two's complement numbers, and that complicates the process a bit more. Similarly, processors that use ones' complement , sign-and-magnitude , IEEE-754 or other binary representations require specific adjustments to the multiplication process.

  7. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Multiplication can also be thought of as scaling. Here, 2 is being multiplied by 3 using scaling, giving 6 as a result. Animation for the multiplication 2 × 3 = 6 4 × 5 = 20. The large rectangle is made up of 20 squares, each 1 unit by 1 unit. Area of a cloth 4.5m × 2.5m = 11.25m 2; 4 ⁠ 1 / 2 ⁠ × 2 ⁠ 1 / 2 ⁠ = 11 ⁠ 1 / 4 ⁠

  8. Modular exponentiation - Wikipedia

    en.wikipedia.org/wiki/Modular_exponentiation

    If a instead is one, the variable base (containing the value b 2 i mod m of the original base) is simply multiplied in. In this example, the base b is raised to the exponent e = 13. The exponent is 1101 in binary. There are four binary digits, so the loop executes four times, with values a 0 = 1, a 1 = 0, a 2 = 1, and a 3 = 1.

  9. Skip counting - Wikipedia

    en.wikipedia.org/wiki/Skip_counting

    In skip counting by twos, a person can count to 10 by only naming every other even number: 2, 4, 6, 8, 10. [1] Combining the base (two, in this example) with the number of groups (five, in this example) produces the standard multiplication equation: two multiplied by five equals ten.