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Resident Evil 2 [b] is a 1998 survival horror video game developed and published by Capcom for the PlayStation.The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil.
Resident Evil 2 [a] is a 2019 survival horror game developed and published by Capcom.A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022.
Resident Evil Outbreak is an online game for the PlayStation 2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same period as Resident Evil 2 and Resident Evil 3: Nemesis. It was the first in the series and the first survival horror game to feature cooperative gameplay. [14]
Daymare: 1998 is a third-person survival horror game developed by Invader Studios and published by Destructive Creations and All In! Games on September 17, 2019, for Microsoft Windows, and on April 28, 2020, for PlayStation 4 and Xbox One.
Time – this may be a timer counting down the time limit or the time left until a specific event. It may also be a timer counting up to records such as lap times in racing games, or the length of time a player can last in games based on survival. Many HUDs also use time displays to show the in-game time, such as the current time of day or year ...
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Leon was introduced as one of two playable protagonists, alongside college student Claire Redfield, in Capcom's 1998 survival horror video game Resident Evil 2. [9] [10] Creative director Hideki Kamiya created unique and expanded circumstances for characters such as Leon and Elza Walker, similar to those that distinguished protagonists Jill Valentine and Chris Redfield in the original Resident ...
In an episodic series there is no dominant '"first" game': each installment, although perhaps of the same length and price point as an expansion, is a main event that drives the core experience forward. This particular aspect of this type of game underpins the developer focus on the game's story. [1]
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