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Single-player Battleship is the name of two video games based on the film of the same name (which in turn is based on the board game Battleship ), both of them published by Activision in 2012. It was released for PlayStation 3 , Xbox 360 , Wii , Nintendo DS , and Nintendo 3DS .
The game of Battleship is thought to have its origins in the French game L'Attaque played during World War I, although parallels have also been drawn to E. I. Horsman's 1890 game Basilinda, [1] and the game is said to have been played by Russian officers before World War I. [3] In 1907 the game playing was mentioned in the diary of Russian poet Ryurik Ivnev. [4]
Classic Battleship mode is essentially an electronic version of the board game Battleship, where the players play against the computer because the game is strictly single-player. Super Battleship is a naval simulator played by sailing ships to a close enough range to shoot an opponent's ships and cities.
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Single-player, multiplayer Battleship/Connect Four/Sorry!/Trouble is a compilation video game developed by British studio Gravity-I and published by DSI Games. It was released for Nintendo DS in North America on August 17, 2006 and is the fifth of six compilation video games of Hasbro board games developed by Gravity-I and released on Nintendo ...
The object is to sink the opponent's entire fleet without them sinking the player's fleet first. In this updated version, both the player and the computer get extra firepower from military aircraft and support weapons. There are even scenarios that start a player off in a pre-played game that he must resume (and overcome a bleak scenario).
Battleships Forever has no resource management, and play centers on the positioning of ships to attain the best tactical solutions. [5] The campaign begins with the player being issued a single ship, with more ships being added both during and between missions.
Battleships is the international title of a video game based on the classic board game. The object is to sink the opponent's entire fleet (six ships) without him sinking the player's fleet first. This version of the game had the particularity of allowing fire by salvos of up to 24 shots, depending on the number of unsunk ships the player had.
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