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Batman on the PC Engine was created by Sunsoft, which had previously worked on adaptations based on the 1989 film for the Nintendo Entertainment System, Game Boy, and Sega Mega Drive/Genesis. The game was produced by Cho Musou, while soundtrack was composed by Nobuyuki Hara. It was the last Batman game by Sunsoft to tie in with a movie.
Batman: The Brave and The Bold – The Videogame is a side-scroller beat 'em up [1] /platformer with 2D animated visuals based on those of the cartoon series. Each level is presented as an episode and features Batman teaming up with one of several superheroes, including Hawkman , Robin , Green Lantern , Blue Beetle and Plastic Man to stop ...
Batman, the Joker and Catwoman are playable characters in this crossover fighting game. [74] One of Batman's Brutalities in the game features the dark knight throwing a Batarang at the opponent which begins emits sonic shouts, attracting a swarm of bats that begin antagonizing the opponent, causing them to fall over and try and fight them off.
Development for Batman started in 2011 at Specular Interactive, who worked with Warner Brothers to build all of the Batmobiles and the Gotham City environment. According to Steve Ranck, the Specular Interactive team spent a lot of time building Gotham City, which in this game "is nearly 10 square miles of various suburbs, unique neighborhoods, elevation changes, tunnels, bridges, hills, dirt ...
Batman (also known as Batman: The Movie) [1] is an action video game developed and published by Ocean Software based on the 1989 film of the same name. It was released on 11 September 1989 [ 2 ] for the Commodore 64 and ZX Spectrum with Amiga , Amstrad CPC , Atari ST , MS-DOS and MSX versions following soon after.
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Batman is a 1986 isometric action-adventure game by Ocean Software for the Amstrad PCW, [2] Amstrad CPC, ZX Spectrum, and MSX, [3] and the first Batman game developed. The game received favourable reviews. An unrelated Batman game was released two years later, titled Batman: The Caped Crusader.