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  2. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been used in numerous games. It has subsequently been used in numerous games.

  3. Quake III Arena - Wikipedia

    en.wikipedia.org/wiki/Quake_III_Arena

    Quake III Arena has been unofficially ported to several consoles, including the PlayStation Portable handheld and Xbox console. These versions require a modified console or handheld and the assets to the original game to go along with the source port. Carmack has said that Quake Trilogy (including Arena) will be ported on the iPhone/iPod Touch ...

  4. Jake2 - Wikipedia

    en.wikipedia.org/wiki/Jake2

    The 0.9.1 version of Jake2 was shown by the JOGL team for JavaOne 2004, to present an example of Java-OpenGL interoperability. [2] [3] [4] Jake2 has since been used by Sun as an example of Java Web Start capabilities for games distribution over the internet.

  5. Quake II GWT port proves HTML5 isn't just for video - AOL

    www.aol.com/news/2010-04-02-quake-ii-gwt-port...

    Apparently built by a trio of Google developers in their spare time, the Quake II GWT port uses a HTML5 canvas and WebGL for graphics acceleration (also seen demoed on the N900), which seem to get ...

  6. OpenArena - Wikipedia

    en.wikipedia.org/wiki/OpenArena

    OpenArena's gameplay mirrors that of Quake III Arena with some quality of life improvements, such as awarding a character points for pushing another character to their death. The game can be played online (against other human players) or offline (against computer-controlled characters known as bots ).

  7. SOCKS - Wikipedia

    en.wikipedia.org/wiki/SOCKS

    Works on Linux and Windows, [22] has a macOS port and reimplementation in Golang. [23] Another written in C with good-performance, works on Linux/Android/BSD/macOS and iOS [ 24 ] proxychains, a Unix program that forces TCP traffic through SOCKS or HTTP proxies on (dynamically-linked) programs it launches.

  8. Quake II engine - Wikipedia

    en.wikipedia.org/wiki/Quake_II_engine

    The Quake II engine (id Tech 2.5), is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. [1] It is the successor to the Quake engine . Since its release, the Quake II engine has been licensed for use in several other games.

  9. List of TCP and UDP port numbers - Wikipedia

    en.wikipedia.org/wiki/List_of_TCP_and_UDP_port...

    The port numbers in the range from 0 to 1023 (0 to 2 10 − 1) are the well-known ports or system ports. [3] They are used by system processes that provide widely used types of network services. On Unix-like operating systems, a process must execute with superuser privileges to be able to bind a network socket to an IP address using one of the ...