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A dual-joystick controller for the original PlayStation An arcade style controller for the Sega Dreamcast. A joystick is a peripheral that consists of a handheld stick that can be tilted around either of two axes and (sometimes) twisted around a third. The joystick is often used for flight simulators.
Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.
On January 16, 2025, when the Nintendo Switch 2 was confirmed by Nintendo, a new Joy-Con color palette was also revealed. The new Joy-Con appear to be black, having an inner ring around the joystick, and side, sporting the original red and blue colors, on the right and left controllers respectively.
Cromemco JS-1 analog joystick, the first known for microcomputers. Shortly after the introduction of the first microcomputers, Cromemco introduced a S-100 bus card containing an analog-to-digital converter, and shortly after, a card with two of these and an associated analog joystick, the JS-1. This is the first known example of such a device ...
The PlayStation Analog Joystick (SCPH-1110) is Sony's first analog controller for the PlayStation, and is the precursor to the PlayStation Dual Analog Controller.It is often incorrectly [1] referred to as the "Sony Flightstick" (not to be confused with the Flightstick line of joysticks for PlayStation consoles by third-party peripheral manufacturer Hori).
The Legend of Zelda: Tears of the Kingdom edition: black handle (left), white handle (right) with a black Hylian crest and logo on it and gold circles. A special Splatoon 2 edition Pro Controller with golden handles was awarded to the winning team of the PAX East 2019 Inkling Open.
User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...
Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...
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