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Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
The byte-order mark (BOM) is a particular usage of the special Unicode character code, U+FEFF ZERO WIDTH NO-BREAK SPACE, whose appearance as a magic number at the start of a text stream can signal several things to a program reading the text: [1] the byte order, or endianness, of the text stream in the cases of 16-bit and 32-bit encodings;
Files that contain machine-executable code and non-textual data typically contain all 256 possible eight-bit byte values. Many computer programs came to rely on this distinction between seven-bit text and eight-bit binary data, and would not function properly if non-ASCII characters appeared in data that was expected to include only ASCII text.
MPEG-1 Layer 3 file without an ID3 tag or with an ID3v1 tag (which is appended at the end of the file) 49 44 33: ID3: 0 mp3 MP3 file with an ID3v2 container 42 4D: BM: 0 bmp dib BMP file, a bitmap format used mostly in the Windows world 43 44 30 30 31: CD001: 0x8001 0x8801 0x9001 iso ISO9660 CD/DVD image file [40] 43 44 30 30 31: CD001: 0x5EAC9 ...
The resulting object is called an object copy or simply copy of the original object. Copying is basic but has subtleties and can have significant overhead. There are several ways to copy an object, most commonly by a copy constructor or cloning. Copying is done mostly so the copy can be modified or moved, or the current value preserved.
In practice, though, so-called range encoders tend to be implemented pretty much as described in Martin's paper, [1] while arithmetic coders more generally tend not to be called range encoders. An often noted feature of such range encoders is the tendency to perform renormalization a byte at a time, rather than one bit at a time (as is usually ...