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  2. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    The convex hull of a simple polygon is divided by the polygon into pieces, one of which is the polygon itself and the rest are pockets bounded by a piece of the polygon boundary and a single hull edge. Although many algorithms have been published for the problem of constructing the convex hull of a simple polygon, nearly half of them are ...

  3. Quickhull - Wikipedia

    en.wikipedia.org/wiki/Quickhull

    Input = a set S of n points Assume that there are at least 2 points in the input set S of points function QuickHull(S) is // Find convex hull from the set S of n points Convex Hull := {} Find left and right most points, say A & B, and add A & B to convex hull Segment AB divides the remaining (n − 2) points into 2 groups S1 and S2 where S1 are points in S that are on the right side of the ...

  4. Graham scan - Wikipedia

    en.wikipedia.org/wiki/Graham_scan

    A demo of Graham's scan to find a 2D convex hull. Graham's scan is a method of finding the convex hull of a finite set of points in the plane with time complexity O(n log n). It is named after Ronald Graham, who published the original algorithm in 1972. [1] The algorithm finds all vertices of the convex hull ordered along its boundary.

  5. Convex hull - Wikipedia

    en.wikipedia.org/wiki/Convex_hull

    The closed convex hull of a set is the closure of the convex hull, and the open convex hull is the interior (or in some sources the relative interior) of the convex hull. [9] The closed convex hull of is the intersection of all closed half-spaces containing .

  6. Chan's algorithm - Wikipedia

    en.wikipedia.org/wiki/Chan's_algorithm

    A 2D demo for Chan's algorithm. Note however that the algorithm divides the points arbitrarily, not by x-coordinate. In computational geometry, Chan's algorithm, [1] named after Timothy M. Chan, is an optimal output-sensitive algorithm to compute the convex hull of a set of points, in 2- or 3-dimensional space.

  7. Finite sphere packing - Wikipedia

    en.wikipedia.org/wiki/Finite_sphere_packing

    An arrangement in which the midpoint of all the spheres lie on a single straight line is called a sausage packing, as the convex hull has a sausage-like shape.An approximate example in real life is the packing of tennis balls in a tube, though the ends must be rounded for the tube to coincide with the actual convex hull.

  8. Dynamic convex hull - Wikipedia

    en.wikipedia.org/wiki/Dynamic_convex_hull

    The dynamic convex hull problem is a class of dynamic problems in computational geometry.The problem consists in the maintenance, i.e., keeping track, of the convex hull for input data undergoing a sequence of discrete changes, i.e., when input data elements may be inserted, deleted, or modified.

  9. Algorithmic problems on convex sets - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_problems_on...

    assert that y not in S(K,-ε).Closely related to the problems on convex sets is the following problem on a compact convex set K and a convex function f: R n → R given by an approximate value oracle: Weak constrained convex function minimization (WCCFM): given a rational ε>0, find a vector in S(K,ε) such that f(y) ≤ f(x) + ε for all x in ...