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  2. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    An image rendered using POV-Ray 3.6 An architectural visualization rendered in multiple styles using Blender. Rendering is the process of generating a photorealistic or non-photorealistic image from input data such as 3D models.

  3. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .

  4. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    An architectural render showing different rendering styles in Blender, including a photorealistic style using Cycles Lunar Crater Radio Telescope conceptual design with the Moon and Earth rendered in Blender. Blender includes three render engines since version 2.80: EEVEE, Workbench and Cycles. Cycles is a path tracing render engine.

  5. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics .

  6. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    Animations for non-interactive media, such as feature films and video, can take much more time to render. [4] Non-real-time rendering enables the leveraging of limited processing power in order to obtain higher image quality. Rendering times for individual frames may vary from a few seconds to several days for complex scenes.

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    Before rendering into an image, objects must be laid out in a 3D scene. This defines spatial relationships between objects, including location and size. Animation refers to the temporal description of an object (i.e., how it moves and deforms over time. Popular methods include keyframing, inverse kinematics, and motion-capture). These ...

  8. Big and Ugly Rendering Project - Wikipedia

    en.wikipedia.org/wiki/Big_and_Ugly_Rendering_Project

    A script for uploading work to a BURP project directly from within the Blender software was created to address these issues. The script lets the user input a rendering task (the file to be rendered as well as additional information), called a "session" through an XMLRPC interface on the BURP service. Since the release of Blender 2.5 Beta 3, the ...

  9. File:Rendering using Cycles in Blender.webm - Wikipedia

    en.wikipedia.org/wiki/File:Rendering_using...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.