Search results
Results from the WOW.Com Content Network
About half of all the stars in the sky are part of binary systems, with two stars orbiting each other. Some binary stars orbit each other so closely that they share the same atmosphere, giving the system a peanut shape. While most such contact binary systems are stable, some do become unstable and either eject one partner or eventually merge.
Although objects that form part of a planetary system move, and stars rotate about their axes and orbit each other in multiple star systems, stellar proper motion or precession is not simulated, and galaxies are at fixed locations and do not rotate. Most real-world spacecraft such as Voyager 2 are not provided with SpaceEngine. The few ...
Binary stars are also classified based on orbit. Wide binaries are objects with orbits that keep them apart from one another. They evolve separately and have very little effect on each other. Close binaries are close to each other and are able to transfer mass from one another. They can also be classified based on how we observe them.
The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...
The most prominent example of the classical two-body problem is the gravitational case (see also Kepler problem), arising in astronomy for predicting the orbits (or escapes from orbit) of objects such as satellites, planets, and stars. A two-point-particle model of such a system nearly always describes its behavior well enough to provide useful ...
Stars slowly lose mass by the emission of a stellar wind from the photosphere. The star's magnetic field exerts a torque on the ejected matter, resulting in a steady transfer of angular momentum away from the star. Stars with a rate of rotation greater than 15 km/s also exhibit more rapid mass loss, and consequently a faster rate of rotation decay.
Early attempts at 3D space simulation date back as far as 1974's Spasim, an online multi-player space simulator in which players attempt to destroy each other's ships. The earliest known space trader dates to 1974's Star Trader , a game where the entire interface was text-only and included a star map with multiple ports buying and selling 6 ...
A multiple star system consists of two or more stars that appear from Earth to be close to one another in the sky. [dubious – discuss] This may result from the stars actually being physically close and gravitationally bound to each other, in which case it is a physical multiple star, or this closeness may be merely apparent, in which case it is an optical multiple star [a] Physical multiple ...