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Usually, transpilers transpile down to ES3 to maintain compatibility with all versions of browsers. The settings to transpile to a specific version can be configured according to need. Transpiling adds an extra step to the build process and is sometimes done to avoid needing polyfills. Polyfills create new features for older environments that ...
In June 2004, Ecma International published ECMA-357 standard, defining an extension to ECMAScript, known as ECMAScript for XML (E4X). Ecma also defined a "Compact Profile" for ECMAScript – known as ES-CP, or ECMA 327 – that was designed for resource-constrained devices, which was withdrawn in 2015.
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...
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Application No No Yes No Yes No lazy evaluation, non-determinism De facto standard via Curry Language Report Cython: Application, general, numerical computing: Yes Yes Yes No No Yes Aspect-oriented: No D: Application, system Yes Yes Yes Yes Yes Yes Generative, concurrent No Dart: Application, web, server-side, mobile, IoT: Yes Yes Yes Yes Yes ...
Using a standardized interface and protocol allows systems-management software based on IPMI to manage multiple, disparate servers. As a message-based, hardware-level interface specification, IPMI operates independently of the operating system (OS) to allow administrators to manage a system remotely in the absence of an operating system or of the system management software.
Mesa maintains a support matrix with the status of the current OpenGL conformance [6] [7] visualized at mesamatrix.net. Mesa 10 complies with OpenGL 3.3 for Intel, AMD/ATI, and Nvidia GPU hardware. Mesa 11 was announced with some drivers being OpenGL 4.1 compliant. [8] Mesa 12 contains OpenGL 4.2 and 4.3 and Intel Vulkan 1.0 support.
Angular (also referred to as Angular 2+) [4] is a TypeScript-based free and open-source single-page web application framework.It is developed by Google and by a community of individuals and corporations.