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SpeedFan is a system monitor for Microsoft Windows that can read temperatures, voltages and fan speeds of computer components. [3] It can change computer fan speeds depending on the temperature of various components.
The control signal is a square wave operating at 25 kHz, with the duty cycle determining the fan speed. 25 kHz is used to raise the sound of the signal above the range of human hearing; use of a lower frequency could produce an audible hum or whine. Typically a fan can be driven between about 30% and 100% of the rated fan speed, using a signal ...
Speedrun of a SuperTux level. Gameplay in SuperTux is similar to Super Mario Bros..Tux can jump under bonus blocks marked with question marks to gain coins or retrieve power-ups such as the egg, which makes Tux bigger and allows him to take an extra hit before dying.
Military Operations, [61] operational level real-time strategy game where the complete army is simulated in real-time using OpenCL; Planet Explorers [62] [63] is using OpenCL to calculate the voxels.
[326] [327] It is available both as a download, as well as on the Game of the Year Edition CD-ROM. [325] Years later around 2013 Lithtech source code became available on GitHub under GPL, [328] and work for merging game code and engine started. [329] No One Lives Forever 2: A Spy in H.A.R.M.'s Way: 2002 2011 FPS: GPLv2 [330] Monolith Productions
Using a standardized interface and protocol allows systems-management software based on IPMI to manage multiple, disparate servers. As a message-based, hardware-level interface specification, IPMI operates independently of the operating system (OS) to allow administrators to manage a system remotely in the absence of an operating system or of the system management software.
mkvtoolnix.download MKVToolNix is a collection of tools for the Matroska media container format by Moritz Bunkus including mkvmerge. The free and open source Matroska libraries and tools are available for various platforms including Linux and BSD distributions, macOS and Microsoft Windows .
Snappy (previously known as Zippy) is a fast data compression and decompression library written in C++ by Google based on ideas from LZ77 and open-sourced in 2011. [3] [4] It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression.