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  2. SpeedFan - Wikipedia

    en.wikipedia.org/wiki/SpeedFan

    SpeedFan is a system monitor for Microsoft Windows that can read temperatures, voltages and fan speeds of computer components. [3] It can change computer fan speeds depending on the temperature of various components.

  3. Fightcade - Wikipedia

    en.wikipedia.org/wiki/Fightcade

    Fightcade is a software client used to enable online capabilities to play of various arcade and home console systems via emulation. Fightcade utilizes networking middleware GGPO to mitigate the effects of network latency on gameplay, and functions as a successor of GGPO's now-defunct matchmaking client.

  4. List of commercial video games with available source code ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

  5. Computer fan control - Wikipedia

    en.wikipedia.org/wiki/Computer_fan_control

    The control signal is a square wave operating at 25 kHz, with the duty cycle determining the fan speed. 25 kHz is used to raise the sound of the signal above the range of human hearing; use of a lower frequency could produce an audible hum or whine. Typically a fan can be driven between about 30% and 100% of the rated fan speed, using a signal ...

  6. GitHub - Wikipedia

    en.wikipedia.org/wiki/Github

    GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]

  7. Fast Artificial Neural Network - Wikipedia

    en.wikipedia.org/wiki/Fast_Artificial_Neural_Network

    The source code is now hosted on GitHub. The project was inactive from Nov 2015 to May 2018; in the issue section some users mentioned that the author was no longer contactable. Since 2018, development has become active again with contributions from several collaborators. [2]

  8. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    In April, Theo, a New Zealand-based developer who maintained a fork of the source code, filed a counter-notice on GitHub, claiming that the code does not contain any original work owned by Take-Two; per DMCA rules regarding disputes, Theo's content was restored after two weeks, though the original repository and other forks remained unavailable ...

  9. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    Released by Flat Rock Software on June 5, 2014 on GitHub. [256] The Colony: 1988 2023 FPS: Apache-2.0: Dave Smith: Source code for the PC, Mac and Amiga versions released by Smith on GitHub on June 6, 2023, with the source code under the Apache License 2.0. [257] Command & Conquer, Command & Conquer: Red Alert: 1995 2020 RTS: GPL-3.0-or-later ...