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Persona 2: Eternal Punishment [a] is a 2000 role-playing video game developed and published by Atlus for the PlayStation. It is a direct sequel to Persona 2: Innocent Sin and chronologically the third installment in the Persona series, a subseries of the Megami Tensei franchise. The game was later remade by Atlus for the PlayStation Portable ...
Persona 2: Eternal Punishment: PlayStation Portable: May 12, 2012: Atlus: Persona 4 Golden: PlayStation Vita: June 14, 2012 [220] P-Studio: Windows: June 13, 2020 [221] Nintendo Switch: January 19, 2023 [199] PlayStation 4: Xbox One: Xbox Series X/S: Etrian Odyssey IV: Nintendo 3DS: July 5, 2012 [222] Atlus: Devil Summoner: Soul Hackers ...
[84] [95] Persona and the Persona 2 games shared narrative elements which were concluded with Eternal Punishment, so Persona 3 started out with a fresh setting and characters. [97] The first in the series is Persona, set in the year 1996. This is followed by the events of Innocent Sin and Eternal Punishment in 1999.
Persona 2, also marketed as Shin Megami Tensei: Persona 2, is a duology of role-playing video games developed and published by Atlus for the PlayStation. It consists of the second and third installments in the Persona series, which is a spin-off of the Megami Tensei franchise: Persona 2: Innocent Sin (1999) Persona 2: Eternal Punishment (2000)
Released seven years ago this fall, Fortnite Battle Royale grew Cary’s Epic Games from a hip mid-sized studio into one of the most valuable private companies in the world.
Katsura Hashino (Japanese: 橋野 桂, Hepburn: Hashino Katsura) is a Japanese video game director and producer, best known for working on the Persona role-playing game series by Atlus. From 2006 to 2016, Hashino served as director of P-Studio , an internal team at Atlus that developed the Persona series.
Fortnite Creative is a sandbox game, developed and published by Epic Games, part of the video game Fortnite. It was released on December 6, 2018, for Android , iOS , macOS , Nintendo Switch , PlayStation 4 , Windows , and Xbox One , and in November 2020 for PlayStation 5 and Xbox Series X/S .
A new opening movie was produced by animation studio Satelight, who had become famous in Japan through their work on Macross Frontier. The opening's theme song, "#X", was written by Yamai and incorporated the themes and motifs of Soul Hackers. The song was composed and arranged by Ryota Kozuka, and translated into English by Toshihiro Takeuchi.