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Breath of the Wild is an open world action-adventure game. Players are tasked with exploring the kingdom of Hyrule while controlling Link. Breath of the Wild encourages nonlinear gameplay, which is illustrated by the lack of defined entrances or exits to areas, [1] scant instruction given to the player, and encouragement to explore freely. [2]
An old map of Tikopia from the 1940s. Tikopia is a Polynesian outlier, meaning that while its inhabitants are culturally Polynesian, the island lies some distance from the Polynesian Triangle, a region of the Pacific bounded by Hawaii, Easter Island (Rapa Nui) and New Zealand (Aotearoa).
The origin of Melanesians is generally associated with the first settlement of Australasia by a lineage dubbed 'Australasians' or 'Australo-Papuans' during the Initial Upper Paleolithic, which is "ascribed to a population movement with uniform genetic features and material culture" (Ancient East Eurasians), and sharing deep ancestry with modern East Asian peoples and other Asia-Pacific groups.
The indigenous peoples of Western New Guinea in Indonesia and Papua New Guinea, commonly called Papuans, [1] are Melanesians.There is genetic evidence for two major historical lineages in New Guinea and neighboring islands: a first wave from the Malay Archipelago perhaps 50,000 years ago when New Guinea and Australia were a single landmass called Sahul and, much later, a wave of Austronesian ...
Wild Cat Island: in the children's novel Swallows and Amazons by Arthur Ransome Windfall Island : from the GameCube game The Legend of Zelda: The Wind Waker Wuhu Island : an archipelago/beach resort from Wii Sports Resort
He reasoned that the islands of New Guinea should not be included because only some of its people were Melanesians. Also, like Bory de Saint-Vincent, he excluded Australia from Melanesia. [7]: 528 It was in these works that Codrington introduced the Melanesian cultural concept of mana to the West. [8] A pan flute from Solomon Islands, 19th century
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Like Breath of the Wild, Tears of the Kingdom was produced by Eiji Aonuma. Development of Tears of the Kingdom began after the completion of Breath of the Wild. The developers had thought of several features to include as downloadable content (DLC) for Breath of the Wild, but the sheer number of ideas inspired them to create a new game instead.