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Similarly to a stack of plates, adding or removing is only practical at the top. Simple representation of a stack runtime with push and pop operations.. In computer science, a stack is an abstract data type that serves as a collection of elements with two main operations:
The name "peek" is similar to the basic "push" and "pop" operations on a stack, but the name for this operation varies depending on data type and language. Peek is generally considered an inessential operation, compared with the more basic operations of adding and removing data, and as such is not included in the basic definition of these data ...
Pop a value from stack into local variable indx. Base instruction 0x0A stloc.0: Pop a value from stack into local variable 0. Base instruction 0x0B stloc.1: Pop a value from stack into local variable 1. Base instruction 0x0C stloc.2: Pop a value from stack into local variable 2. Base instruction 0x0D stloc.3: Pop a value from stack into local ...
With a stack stored completely in RAM, this does implicit writes and reads of the in-memory stack: Load X, push to memory; Load 1, push to memory; Pop 2 values from memory, add, and push result to memory; for a total of 5 data cache references. The next step up from this is a stack machine or interpreter with a single top-of-stack register.
As most early home computers used 8-bit processors, PEEK or POKE values are between 0 and 255. Setting or reading a 16-bit value on such machines requires two commands, such as PEEK (A) + 256 * PEEK (A + 1) to read a 16-bit integer at address A, and POKE A, V followed by POKE A + 1, V / 256 to store a 16-bit integer V at address A.
The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).
Take plate 2 and put it on the stack, then take plate 3 and put it on the stack. Next, take the mul plate. This is an instruction to perform. Then, take the top two plates off the stack, multiply their labels (2 and 3), and write the result (6) on a new plate.
In each step, it chooses a transition by indexing a table by input symbol, current state, and the symbol at the top of the stack. A pushdown automaton can also manipulate the stack, as part of performing a transition. The manipulation can be to push a particular symbol to the top of the stack, or to pop off the top of the stack.