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  2. Clip coordinates - Wikipedia

    en.wikipedia.org/wiki/Clip_coordinates

    The clip coordinate system is a homogeneous coordinate system in the graphics pipeline that is used for clipping. [1]Objects' coordinates are transformed via a projection transformation into clip coordinates, at which point it may be efficiently determined on an object-by-object basis which portions of the objects will be visible to the user.

  3. Viewport - Wikipedia

    en.wikipedia.org/wiki/Viewport

    In contrast, the viewport is an area (typically rectangular) expressed in rendering-device-specific coordinates, e.g. pixels for screen coordinates, in which the objects of interest are going to be rendered. Clipping to the world-coordinates window is usually applied to the objects before they are passed through the window-to-viewport ...

  4. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Homogeneous coordinates are not uniquely determined by a point, so a function defined on the coordinates, say (,,), does not determine a function defined on points as with Cartesian coordinates. But a condition f ( x , y , z ) = 0 {\displaystyle f(x,y,z)=0} defined on the coordinates, as might be used to describe a curve, determines a condition ...

  5. Comparison of free off-line satellite navigation software

    en.wikipedia.org/wiki/Comparison_of_free_off...

    To determine the GPS coordinates of a destination, one can use sites such as GPScoordinates.eu and GPS visualizer. Some software presented here is free, but maps may need to be paid for. In this instance, and in the instance that some maps (of specific countries) are not standardly available, Mobile Atlas Creator (MOBAC) can be used (e.g. on ...

  6. Essential matrix - Wikipedia

    en.wikipedia.org/wiki/Essential_matrix

    Longuet-Higgins' paper includes an algorithm for estimating from a set of corresponding normalized image coordinates as well as an algorithm for determining the relative position and orientation of the two cameras given that is known. Finally, it shows how the 3D coordinates of the image points can be determined with the aid of the essential ...

  7. Normal coordinates - Wikipedia

    en.wikipedia.org/wiki/Normal_coordinates

    These are the coordinates on M obtained by introducing the standard spherical coordinate system on the Euclidean space T p M. That is, one introduces on T p M the standard spherical coordinate system (r,φ) where r ≥ 0 is the radial parameter and φ = (φ 1,...,φ n−1) is a parameterization of the (n−1)-sphere.

  8. Physical Address Extension - Wikipedia

    en.wikipedia.org/wiki/Physical_Address_Extension

    However, "client" versions of 32-bit Windows (Windows XP SP2 and later, Windows Vista, Windows 7) limit physical address space to the first 4 GB for driver compatibility [16] even though these versions do run in PAE mode if NX support is enabled. Windows 8 and later releases will only run on processors which support PAE, in addition to NX and SSE2.

  9. Back-face culling - Wikipedia

    en.wikipedia.org/wiki/Back-face_culling

    On the left a model without BFC; on the right the same model with BFC: back-faces are removed. In computer graphics, back-face culling determines whether a polygon is drawn.