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  2. Collision theory - Wikipedia

    en.wikipedia.org/wiki/Collision_theory

    Collision theory is a principle of chemistry used to predict the rates of chemical reactions. It states that when suitable particles of the reactant hit each other with the correct orientation, only a certain amount of collisions result in a perceptible or notable change; these successful changes are called successful collisions.

  3. Collision - Wikipedia

    en.wikipedia.org/wiki/Collision

    An example of such a collision is a car crash, as cars crumple inward when crashing, rather than bouncing off of each other. This is by design , for the safety of the occupants and bystanders should a crash occur - the frame of the car absorbs the energy of the crash instead.

  4. Steric factor - Wikipedia

    en.wikipedia.org/wiki/Steric_factor

    Also called the probability factor, the steric factor is defined as the ratio between the experimental value of the rate constant and the one predicted by collision theory. It can also be defined as the ratio between the pre-exponential factor and the collision frequency, and it is most often less than unity.

  5. Collision frequency - Wikipedia

    en.wikipedia.org/wiki/Collision_frequency

    Collision frequency describes the rate of collisions between two atomic or molecular species in a given volume, per unit time. In an ideal gas , assuming that the species behave like hard spheres, the collision frequency between entities of species A and species B is: [ 1 ]

  6. Inelastic collision - Wikipedia

    en.wikipedia.org/wiki/Inelastic_collision

    An inelastic collision, in contrast to an elastic collision, is a collision in which kinetic energy is not conserved due to the action of internal friction. In collisions of macroscopic bodies, some kinetic energy is turned into vibrational energy of the atoms , causing a heating effect, and the bodies are deformed.

  7. Collision response - Wikipedia

    en.wikipedia.org/wiki/Collision_response

    The degree of relative kinetic energy retained after a collision, termed the restitution, is dependent on the elasticity of the bodies‟ materials.The coefficient of restitution between two given materials is modeled as the ratio [] of the relative post-collision speed of a point of contact along the contact normal, with respect to the relative pre-collision speed of the same point along the ...

  8. 50 common hyperbole examples to use in your everyday life

    www.aol.com/news/50-common-hyperbole-examples...

    Ahead, we’ve rounded up 50 holy grail hyperbole examples — some are as sweet as sugar, and some will make you laugh out loud. 50 common hyperbole examples I’m so hungry, I could eat a horse.

  9. Elastic collision - Wikipedia

    en.wikipedia.org/wiki/Elastic_collision

    In an elastic collision these magnitudes do not change. The directions may change depending on the shapes of the bodies and the point of impact. For example, in the case of spheres the angle depends on the distance between the (parallel) paths of the centers of the two bodies.