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  2. Interval tree - Wikipedia

    en.wikipedia.org/wiki/Interval_tree

    This data structure consists of two lists, one containing all the intervals sorted by their beginning points, and another containing all the intervals sorted by their ending points. The result is a binary tree with each node storing: A center point; A pointer to another node containing all intervals completely to the left of the center point

  3. Interval scheduling - Wikipedia

    en.wikipedia.org/wiki/Interval_scheduling

    Interval scheduling is a class of problems in computer science, particularly in the area of algorithm design. The problems consider a set of tasks. Each task is represented by an interval describing the time in which it needs to be processed by some machine (or, equivalently, scheduled on some resource).

  4. Overlap coefficient - Wikipedia

    en.wikipedia.org/wiki/Overlap_coefficient

    The overlap coefficient, [note 1] or Szymkiewicz–Simpson coefficient, [citation needed] [3] [4] [5] is a similarity measure that measures the overlap between two finite sets.It is related to the Jaccard index and is defined as the size of the intersection divided by the size of the smaller of two sets:

  5. Merge algorithm - Wikipedia

    en.wikipedia.org/wiki/Merge_algorithm

    Conceptually, the merge sort algorithm consists of two steps: Recursively divide the list into sublists of (roughly) equal length, until each sublist contains only one element, or in the case of iterative (bottom up) merge sort, consider a list of n elements as n sub-lists of size 1. A list containing a single element is, by definition, sorted.

  6. Adjacency list - Wikipedia

    en.wikipedia.org/wiki/Adjacency_list

    An adjacency list representation for a graph associates each vertex in the graph with the collection of its neighbouring vertices or edges. There are many variations of this basic idea, differing in the details of how they implement the association between vertices and collections, in how they implement the collections, in whether they include both vertices and edges or only vertices as first ...

  7. Z-order - Wikipedia

    en.wikipedia.org/wiki/Z-order

    Z-order is an ordering of overlapping two-dimensional objects, such as windows in a stacking window manager, shapes in a vector graphics editor, or objects in a 3D application. [1] One of the features of a typical GUI is that windows may overlap, so that one window hides part or all of another.

  8. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  9. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Explicit communication can be divided into two classes: Shared memory communication Concurrent components communicate by altering the contents of shared memory locations (exemplified by Java and C#). This style of concurrent programming usually needs the use of some form of locking (e.g., mutexes, semaphores, or monitors) to coordinate between ...