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The Hexagonal Efficient Coordinate System (HECS), formerly known as Array Set Addressing (ASA), is a coordinate system for hexagonal grids that allows hexagonally sampled images to be efficiently stored and processed on digital systems. HECS represents the hexagonal grid as a set of two interleaved rectangular sub-arrays, which can be addressed ...
The following 14 pages use this file: Euclidean plane; Hexagonal tiling; List of regular polytopes; Rhombitrihexagonal tiling; Runcinated 5-cubes; Truncated trihexagonal tiling
The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.. User:.digamma; User:Adam Field; User:AfroDwarf
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Consistent connectivity of hexagonal grids: In a hexagonal grid, we can define only a background of 6 neighborhood samples. However, in a square grid, we can define a background of 4 or 8 neighborhood samples (if diagonal connectivity is permitted). Because of the absence of such a choice in Hexagonal grids, efficient algorithms can be designed.
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