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  2. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    In computing, object model has two related but distinct meanings: The properties of objects in general in a specific computer programming language, technology, notation or methodology that uses them. Examples are the object models of Java, the Component Object Model (COM), or Object-Modeling Technique (OMT).

  3. Metaobject - Wikipedia

    en.wikipedia.org/wiki/Metaobject

    The Semantic Web object-oriented model is more dynamic than most standard object systems, and is consistent with runtime metaobject protocols. For example, in the Semantic Web model classes are expected to change their relations to each other and there is a special inference engine known as a classifier that can validate and analyze evolving ...

  4. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    In other scenarios, tightly coupled objects can be a better option because the compiler is able to detect errors at compile time and optimize the code at the CPU instruction level. Define Subject and Observer objects. When a subject changes state, all registered observers are notified and updated automatically (and probably asynchronously).

  5. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Focused on software quality, Eiffel is a purely object-oriented programming language and a notation supporting the entire software lifecycle. Meyer described the Eiffel software development method, based on a small number of key ideas from software engineering and computer science, in Object-Oriented Software Construction . [ 20 ]

  6. Meta-Object Facility - Wikipedia

    en.wikipedia.org/wiki/Meta-Object_Facility

    The Meta-Object Facility (MOF) is an Object Management Group (OMG) standard for model-driven engineering. Its purpose is to provide a type system for entities in the CORBA architecture and a set of interfaces through which those types can be created and manipulated.

  7. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    The C++ examples in this section demonstrate the principle of using composition and interfaces to achieve code reuse and polymorphism. Due to the C++ language not having a dedicated keyword to declare interfaces, the following C++ example uses inheritance from a pure abstract base class.

  8. Object-modeling technique - Wikipedia

    en.wikipedia.org/wiki/Object-modeling_technique

    The object-modeling technique (OMT) is an object modeling approach for software modeling and designing. It was developed around 1991 by Rumbaugh, Blaha, Premerlani, Eddy and Lorensen as a method to develop object-oriented systems and to support object-oriented programming. OMT describes object model or static structure of the system.

  9. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.