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Ping time is the network delay for a round trip between a player's client and the game server as measured with the ping utility or equivalent. Ping time is an average time measured in milliseconds (ms). [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience.
Client-side prediction reduces latency problems, since there no longer will be a delay between input and client-side visual feedback due to network ping times. However, it also introduces a desynchronization of the client and server game states, which needs to be handled to keep the game playable. [ 1 ]
Low Orbit Ion Cannon (LOIC) is an open-source network stress testing and denial-of-service attack application written in C#.LOIC was initially developed by Praetox Technologies, however it was later released into the public domain [2] and is currently available on several open-source platforms.
My traceroute, originally named Matt's traceroute (MTR), is a computer program that combines the functions of the traceroute and ping programs in one network diagnostic tool. [2] MTR probes routers on the route path by limiting the number of hops individual packets may traverse, and listening to responses of their expiry. It will regularly ...
Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.
Slowloris is a type of denial of service attack tool which allows a single machine to take down another machine's web server with minimal bandwidth and side effects on unrelated services and ports.
at application software level (a client program or a server program, i.e. ftp server, web server, etc.) which can be run and configured to throttle data sent through network or even to throttle data received from network (by reading data at most at a throttled amount per second);
Paping (pronounced pah ping) is a computer network administration utility used to test the reachability of a host on an Internet Protocol (TCP/IP) network and to measure the time it takes to connect to a specified port. The name is a play on the word ping, another computer network administration utility.