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let integer = int string: let integer = int64 string: let float = float string: let string = string number: Standard ML: val integer = Int.fromString string: val float = Real.fromString string: val string = Int.toString integer: val string = Real.toString float: Haskell number = read string: string = show number: COBOL: MOVE «FUNCTION» NUMVAL ...
When writing a string to a BinaryWriter, the string length is encoded with this method. Minecraft uses LEB128 in its protocol for measuring lengths of data within packets. [11] The mpatrol debugging tool uses LEB128 in its tracing file format. [12] osu! uses LEB128 in its osu! replay (.osr) format. [13]
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...
«FUNCTION» LENGTH(string) or «FUNCTION» BYTE-LENGTH(string) number of characters and number of bytes, respectively COBOL: string length string: a decimal string giving the number of characters Tcl: ≢ string: APL: string.len() Number of bytes Rust [30] string.chars().count() Number of Unicode code points Rust [31]
Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point.
int32: 32-bit little-endian 2's complement or int64: 64-bit little-endian 2's complement: Double: little-endian binary64: UTF-8-encoded, preceded by int32-encoded string length in bytes BSON embedded document with numeric keys BSON embedded document Concise Binary Object Representation (CBOR) \xf6 (1 byte)
Base-128 compression is known by many names – VB (Variable Byte), VByte, Varint, VInt, EncInt etc. [1] A variable-length quantity (VLQ) was defined for use in the standard MIDI file format [2] to save additional space for a resource-constrained system, and is also used in the later Extensible Music Format (XMF).
Some languages do not offer string interpolation, instead using concatenation, simple formatting functions, or template libraries. String interpolation is common in many programming languages which make heavy use of string representations of data, such as Apache Groovy, Julia, Kotlin, Perl, PHP, Python, Ruby, Scala, Swift, Tcl and most Unix shells.