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  2. Comparison of Pascal and C - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and_C

    The main difference is that C uses a "format string" that is interpreted to find the arguments to the printf function and convert them, whereas Pascal performs that under the control of the language processor. The Pascal method is arguably faster, because no interpretation takes place, but the C method is highly extensible.

  3. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    Where "new" is the standard routine in Pascal for allocating memory for a pointer, and "hex" is presumably a routine to print the hexadecimal string describing the value of an integer. This would allow the display of the address of a pointer, something which is not normally permitted. (Pointers cannot be read or written, only assigned.)

  4. Pascal (programming language) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(programming_language)

    The version termed Pascal-P1 was coined after the fact for the many different sources for Pascal-P that existed. The compiler was redesigned to enhance portability, and issued as Pascal-P2. This code was later enhanced to become Pascal-P3, with an intermediate code backward compatible with Pascal-P2, and Pascal-P4, which was not backward ...

  5. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    RTL (C) Callee Return pointer in SI. IA-32: cdecl: Unix-like : RTL (C) Caller When returning struct/class, the calling code allocates space and passes a pointer to this space via a hidden parameter on the stack. The called function writes the return value to this address. Stack aligned on 16-byte boundary due to a bug. cdecl: Microsoft: RTL (C ...

  6. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    An autorelative pointer is a pointer whose value is interpreted as an offset from the address of the pointer itself; thus, if a data structure has an autorelative pointer member that points to some portion of the data structure itself, then the data structure may be relocated in memory without having to update the value of the auto relative ...

  7. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    In languages with typed pointers like C, the increment operator steps the pointer to the next item of that type -- increasing the value of the pointer by the size of that type. When a pointer (of the right type) points to any item in an array, incrementing (or decrementing) makes the pointer point to the "next" (or "previous") item of that array.

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  9. Void type - Wikipedia

    en.wikipedia.org/wiki/Void_type

    C and C++ also support the pointer to void type (specified as void *), but this is an unrelated notion. Variables of this type are pointers to data of an unspecified type, so in this context (but not the others) void * acts roughly like a universal or top type .