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Hardware and software ("firmware"), built into the camera, measures luminance of the subject and automatically sets shutter speed, lens aperture or sensitivity; this also allows the camera to set the aperture for manual lenses fixed with an AE chip. [4] AE-L or AEL: Automatic exposure lock. Technology for holding an exposure setting from one ...
Nikon EXPEED, a system on a chip including an image processor, video processor, digital signal processor (DSP) and a 32-bit microcontroller controlling the chip. An image processor, also known as an image processing engine, image processing unit (IPU), or image signal processor (ISP), is a type of media processor or specialized digital signal processor (DSP) used for image processing, in ...
XQD card format was the last new form of card, targeted at high-definition camcorders and high-resolution digital photo cameras. Most modern digital cameras also use internal memory of limited capacity to hold pictures temporarily, regardless of whether or not the camera is equipped with a memory card. These pictures can then be transferred ...
There was no way to preview them on the camera, nor was there any way to delete individual photos from the camera (though there was a recessed 'trash' button which would delete the entire contents of the camera). The bundled Apple QuickTake software was used to retrieve photographs from the camera's internal memory, providing basic editing ...
Firmware in the camera, or a software in a raw converter program such as Adobe Camera Raw, interprets the raw data from the sensor to obtain a full-color image, because the RGB color model requires three intensity values for each pixel: one each for the red, green, and blue (other color models, when used, also require three or more values per ...
Camera A virtual camera from which rendering is performed, also sometimes referred to as 'eye'. Camera space A space with the camera at the origin, aligned with the viewer's direction, after the application of the world transformation and view transformation. Cel shading Cartoon-like shading effect. Clipping
The TD10 is Sony's first 3D AVCHD camcorder. It records on an internal 64 GB hard drive or onto Sony Memory Stick Pro memory cards, or onto SDHC cards. Released in 2011, it can record a maximum of 28 Mbit/s in 3D or 2D. Its two sensors are ¼" (4.5 mm) and each has gross 4200K pixels, can produce a maximum 5.3-megapixel image in 16:9 (3072×1728).
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